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Powerboat C3800
MSFS2020 MSFS2024
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The Powerboat C3800 add-on introduces an immersive high-speed boating experience in Microsoft Flight Simulator, featuring six detailed racetracks worldwide, including notable locations like Venice and New York. Equipped with twin Mercury 450R engines, it supports innovative features such as an integrated autopilot, dynamic lighting, and a variety of 29 customized liveries. Enhanced with realistic physics, this speedboat simulates authentic movement, allowing users to enjoy both racing scenarios and leisurely cruises through stunning environments.

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Marine RM
About Marine RM
Publisher on Flightsim.to

Accelerate and challenge your friends in thrilling races with the Powerboat C3800 on 6 detailed circuits around the world, including the canals of Venice!

Each circuit has at least one helipad and accessible deck for walking and docking the boat. Consider gathering your friends in boats, seaplanes and helicopters in these scenarios, challenge races and rides and make your MSFS more immersive and cooperative!

This speedboat is innovative in allowing high-speed driving with integrated autopilot, dynamic lights and 29 customized liveries! You will have at your disposal two Mercury 450R engines with 900HP of total output and worked sounds for the best immersive experience.

The boat features 4k PBR textures, water droplets on the glass, navigation lights with spotlights, neon interior lights, integrated GPS, simplified ignition system with key and completely new and exclusive water navigation physics: your boat will present movements similar to real-life speedboats when accelerating and performing turns!

The circuits around the world are: New York, Miami, San Francisco, Rio de Janeiro, Sydney and Venice. The latter has navigable canals and bridges recreated in 3D as in real life, such as the famous Rialto Bridge. You will be able to pass under bridges without any problem on a marked circuit and there are two grandstands with helipads for your friends to fly over your races.

Try it!!

RESOURCES:

  • 6 racetracks around the world (type "Powerboat" in the airport selection)
  • Easy Key Cold Start
  • Improved navigation physics
  • Functional display with GPS
  • Water balance
  • Start anywhere in the world over water (select the option (Start on Ground in the flight menu)
  • Night lights
  • The water trails instantly when on the move
  • 29 different paints in the livery menu
  • Add or remove people via the payload menu
  • Custom sounds
  • Friendly fps

HOW TO INSTALL:

Locate the Microsoft Flight Simulator 2020/2024 installation folder
You need to find and open the folder called "Community"
Copy the folder "marinerm-powerboat-c3800" you just extracted to the Community folder.
Start the game and the "Marine RM Powerboat C3800" will be in its hangar ready to sail!

HOW TO PLAY:

Start the game anywhere in the world on the water or seaplane track, click the ignition key to start the boat engine, PRESS THE UP/DOWN KEY ON THE JOYSTICK TO REMOVE THE ANCHOR, put the engine at 100% and wait a few seconds for the boat to start moving. Water trails start with the slowest speed you are on. The boat does not have a reverse motor. Use the elevator UP command to move your boat backwards.

Use the aileron controls to turn left and right. The rudder controls simulate axial movement control and do not activate the steering wheel animation, only the aileron control activates the steering wheel animation, as it is the main control method.

There is a tablet on the left panel with key blinds for ease of use in MSFS 2020 and MSFS 2024.

There are buttons to turn on/off neon lights and instructions to turn on/off navigation lights.

IMPORTANT: In MSFS 2020, the autopilot is engaged via the "Y" button on the joystick. In MSFS 2024, consider configuring your joystick with this same button assigned to make it easier to use. It is important to note that the autopilot has one function: HDG lock. Therefore, when activating the autopilot, the HDG lock will be automatic, without the need for any other intervention. Configure buttons to facilitate the change of heading course on your joystick to make the autopilot easier to use.

Example: we recommend configuring the decrease in heading definition with the following button combination: "X" + "A" + "LB". To increase heading definition, use "X" + "A" + "RB".

Do the same procedure in MSFS 2020 and 2024.

IMPORTANT: JUST AS YOU WOULD NOT DO IN REAL LIFE, DO NOT GO OUT IN THE SEA WITH WAVES HIGHER THAN 104 KNOTS (193KM/H) AT THE RISK OF CAPSIZING THE BOAT AS IT WOULD HAPPEN IN REAL LIFE.
DURING THE SIMULATION, THE SINKING OF THE BOAT IS NOT DRAMATIC AND UNEXPECTED EFFECTS MAY OCCUR CAUSED BY THE SIMULATION ENVIRONMENT ITSELF AND NOT BY A PRODUCT DEFECT

It is important to note that the autopilot may behave poorly at low speeds. Consider using it only at high speeds to simulate cruising.

In MSFS 2024, the passenger may be hidden by default. Consider using the EFB to add it to the payload menu.

MSFS 2020/2024 does not have a realistic drift in the water, so navigation is still imprecise in several aspects. Do not expect extreme realism - the focus of this add-on is to provide a visual and enjoyable experience for those looking for alternatives to flying. Each instrument on the boat, livery and modeling was made with great care, affection and attention to detail to meet the highest commercial standards that MSFS and other markets demand, but for several other reasons that go beyond the developer, sailing with boats in MSFS is a challenge that is not always pleasant. Always keep in mind that everything was done to ensure that you have the best possible experience despite the limitations.

It is important to say that Microsoft Flight Simulator is a game being released in its initial version. The boat was built, approved and published from the Dev Alpha provided by Microsoft, and unexpected situations may happen until the game reaches a stable version. Please understand that unexpected situations may not be a defect of the product, but of the Simulator. Write to my email about any unexpected situation, I will be working on the launch days to mitigate any problems that may happen

Check out the website for documentation and support: https://www.roprodaudiovisual.com/powerboat

Latest Update: 1.2 (June 18, 2025)
- Added GPS nautical system

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  • Requirements
  • Changelogs
  • Reviews
  • EULA
Requirements

  • Windows PC. This product is not supported on Xbox.
  • Operating System: Windows 10 with the latest update
  • DirectX: Version 12
  • Processor (CPU): AMD Ryzen 5 2600X or Intel Core i7-6800K
  • Video Card (GPU): AMD Radeon RX 5700 or NVIDIA GeForce GTX 970, both with at least 4 GB of VRAM
  • RAM memory: 16 GB
  • Storage: 50 GB of available space
  • Internet Connection: Minimum bandwidth of 10 Mbps

Installation Method

Drag and Drop

Current Version

1.2 from June 18, 2025

Installation Size

1.64GB

Download Size

396.59 MB

Changelogs

Update - 1.2 on June 18, 2025

- Added GPS nautical system

Initial File Release on March 19, 2025

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End User License Agreements

Powerboat C3800 is licensed to you by Marine RM. By purchasing this item, you agree to their End User License Agreement.

This End-User License Agreement (EULA) is a legal agreement between you ("User", "You", "Customer") and Marine RM ("Publisher") in regards to the product ("Software", "Product", "Software Product"). The Software Product is sold as a single user licence and the Publisher licences the use of the Software Product to you on the basis of this EULA and remains the owner of the Software Product at all times. This Agreement constitutes a license for use only and is not in any way a transfer of ownership rights to the Software. By accessing or otherwise using the Software Product, you agree to be bound by the terms of this EULA. If you do not agree to the terms of this EULA, do not use the Software Product.

(1) Grant of License. Unless otherwise stated, Publisher grants you a non-exclusive, non-transferable, temporarily and regionally unlimited license to use the Software Product exclusively for private purposes. You may install, access, and run a single copy of the Software Product on a single personal computer for your personal, non-commercial, non-profit use. The intellectual property rights remain the sole property of the respective Product developer(s) and owner(s), and you are not gaining any rights, titles or interests in the provided software or supplied content. The product is sold as a single user licence.  A single copy may be made for backup purposes only.

(2) No Commercial Use; Restrictions. The use of the Software Product is permitted exclusively for the customer's own, non-commercial use. Passing on or publishing the software, partial contents as well as software keys is prohibited. You may not sell, resell, license, rent, lease, lend, or otherwise transfer for value, the use of or installation of the Software Product. You may not redistribute the Software Product in any form. The Software Product may not be modified, reverse-engineered, or de-compiled in any manner through current or future available technologies. You may not authorize any other user to operate the Software Product using your credentials. This License permits you to install the Software Product on no more than one computer system, an you may make copies of the Software Product for backup purposes only. You may not rent, lease, sub-license, loan, translate, merge, adapt, vary, alter or modify, the whole or any part of the Software Product nor permit the Software Product or any part of it to be combined with, or become incorporated in, any other programs. You may not use the Software Product for any purpose that is unlawful, prohibited by this EULA, or in any way interferes or attempts to interfere with the proper working of the Software Product. Failure to comply with any of the terms will be considered a material breach of this Agreement.

(3) Reverse Engineering. You may not disassemble or reverse engineer any part of the supplied software Products. All rights in the software are owned by the developer and author of the software.

(4) No future updates. You understand that any obligation arising from the purchase contract is satisfied with the provision of the products and, in particular, there is no right to free updates or future versions of the purchased Product. The product is provided "as is", however Publisher will provide provision of support services in relation to the operation, installation or remedy of issues arising to the use of the product. However, you acknowledge that the product has not been developed to meet your individual requirements. 

(5) Coypright. All title and copyrights in and to the original created components of the Software Product and the accompanying documentation materials are owned by the developer of the Product or its suppliers. All title and intellectual property rights in and to additional third party libraries and content which may be accessed through use of the Product is the property of the respective content owner and may be protected by applicable copyright or other intellectual property laws and treaties. This EULA grants you no rights to use such content. You acknowledge that all intellectual property rights in and to the original created components of the Product (including but not limited to any images, photographs, animations, video, audio, music, and text incorporated into the Product), and any copies of the Software Product are owned by the respective developer(s), creator(s) or their third party suppliers. 

(6) Disclaimer. The Publisher will not be liable for any general, special, incidental or consequential damages including, but not limited to, loss of production, loss of profits, loss of revenue, loss of data, or any other business or economic disadvantage suffered by the User arising out of the use or failure to use the Software Product. The Publisher does not warrant that use of the Software Product will be uninterrupted or error-free. The User accepts that software in general is prone to bugs and flaws within an acceptable level as determined in the industry. 

(7) Warranties. Publisher warrants that the product will, when properly used on an operating system for which it was designed, perform substantially in accordance with the functions described in the documentation.

(8) Breach of License. Publisher has the right to terminate this License Agreement and your right to use the supplied content upon any material breach by you. In such a case, you agree to return, delete and dispose of all copies of the supplied content upon termination of the License including backup copies. Upon termination of this EULA for any reason all rights granted to you under this EULA shall cease; you must cease all activities authorised by this EULA; and you must immediately delete or remove the product from all computer equipment in your possession and immediately destroy or return to us (at our option) all copies of the product then in your possession, custody or control and, in the case of destruction, certify to Publisher that you have done so.

(8) Term. The term of this Agreement will begin on Acceptance and is perpetual. Acceptance is when you purchase and access or use the Software Product. 

(10) Misc. This Agreement can only be modified in writing signed by both the Publisher and the User. If any term, covenant, condition or provision of this Agreement is held by a court of competent jurisdiction to be invalid, void or unenforceable, it is the parties' intent that such provision be reduced in scope by the court only to the extent deemed necessary by that court to render the provision reasonable and enforceable and the remainder of the provisions of this Agreement will in no way be affected, impaired or invalidated as a result. This Agreement contains the entire agreement between the parties.

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