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Store Intl. Airports United States KSMO - Santa Monica Airport
KSMO - Santa Monica Airport
4 Reviews
MSFS2020 MSFS2024
10

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$14.49 Retail Price
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Explore Santa Monica Airport (KSMO) in Microsoft Flight Simulator with this add-on featuring detailed 3D buildings, high-quality textures, over 3000 hand-placed objects, and special landmarks like the Museum of Flying. Experience glorious night lighting, accurate slope, static aircraft, and realistic ground details for an immersive flying experience.

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AG Sim
About AG Sim
Publisher on Flightsim.to

Santa Monica Airport (IATA: SMO, ICAO: KSMO, FAA LID: SMO) (Santa Monica Municipal Airport) is a general aviation airport largely in Santa Monica, California, United States. The airport is about 2 miles (3 km) from the Pacific Ocean (Santa Monica Bay) and 6 miles (10 km) north of Los Angeles International Airport. Beautiful Santa Monica view is in your home with the quality of AG Sim.

Features

  • Detailed 3D buildings
  • 8192x8192 PBR textures
  • Ground texture renewed
  • Over 3000+ Hand placed 3D objects
  • Special places like Museum of Flying
  • Various areas around the airport for better VFR experience
  • FPS friendly
  • Glorious night lighting
  • Accurate slope
  • Static aircraft and living airport experience
  • Accurate ground and traffic signs
Latest Update: 1.1 (August 04, 2022)
Changelog V1.1 -Taxiways color is now more yellow (Screenshots are updated) -"KPH" ground painting is changed with "MPH"

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  • Requirements
  • Changelogs
  • Reviews
  • EULA
Requirements

  • Windows PC. This product is not supported on Xbox.
  • MSFS and a PC that can run it
  • 1 GB Disk Space after installation

Installation Method

Drag and Drop

Current Version

1.1 from August 04, 2022

Installation Size

1 GB

Download Size

254.29 MB

Changelogs

Update - 1.1 on August 04, 2022

Changelog V1.1
-Taxiways color is now more yellow (Screenshots are updated)
-"KPH" ground painting is changed with "MPH"

Initial File Release on July 29, 2022

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4 Reviews

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4 Reviews
blackhawk5
3 years ago

We are back to flying into KSMO! The problem was an old file was corrupting the current file. Again thanks for your great work. I am looking forward to more of you projects - maybe more in SoCal. Thanks again.

Reply from AG Sim
3 years ago

That is so good to hear. Have fun!

c525b
4 years ago

Wonderful! No one has ever done a comprehensive scenery for Santa Monica, in any flightsim, until now. Looking forward to seeing the ca. 2017 version. I have airside access at this airport due to my work and can provide reference material for the current and past configurations, if needed.Comments on the current version:-The model of the mid-field south hangars (Santa Monica Flyers, Bill's, etc.) has three "awning" type structures above some of the hangar doors. This is incorrect. I believe you have seen the appearance of the open hangar doors in a satellite image. Those doors fold in half width-wise as they are raised upward.-The ramp area to the south-east that appears to be separated from Taxiway B by a strip of grass, actually slopes down quite a bit towards the large hangar with the arched top (the "Barker Hangar"). The strip that appears to be grass is actually an embankment. The lowest part of that area (around the Barker Hangar) as well as the soccer fields and air museum are about 15-20 feet lower than rest of the airport. I don't know if it is possible to create this kind elevation model for an airport in MSFS, but it is an interesting feature of SMO.-The southern-most cross-shaped structure in the southeast corner of the airport (the one depicted with picnic benches) is actually a flight school, not a hangar. It should have windows on west and south sides that face the ramp.Again, thank you for finally giving this historic airport a proper treatment. Please feel free to reach out if you would like some help with photos, etc.

Reply from AG Sim
4 years ago

Thanks for your lovely suggestions. We took our notes and we will definitely work on them. We won't able to create elevation around the museum due to photogrammetry coverage and the limitations of MSFS SDK but we will take care of your other suggestions.

keremcam
4 years ago

Simply amazing, worth every penny. Another great scenery by AG Sim

joetrills
4 years ago

from the airport, I visit the airport all the time. Ive been waiting for this for way to long. Thank you so much for making this, its truly amazing!! You guyes also did an amazing job on the museum! I showed my boss who runs it and he loved it. Overall, such an amazing job!! Well worth the money I spent to buy it.

End User License Agreements

KSMO - Santa Monica Airport is licensed to you by AG Sim. By purchasing this item, you agree to their End User License Agreement.

This End-User License Agreement (EULA) is a legal agreement between you ("User", "You", "Customer") and AG Sim ("Publisher") in regards to the product ("Software", "Product", "Software Product"). The Software Product is sold as a single user licence and the Publisher licences the use of the Software Product to you on the basis of this EULA and remains the owner of the Software Product at all times. This Agreement constitutes a license for use only and is not in any way a transfer of ownership rights to the Software. By accessing or otherwise using the Software Product, you agree to be bound by the terms of this EULA. If you do not agree to the terms of this EULA, do not use the Software Product.

(1) Grant of License. Unless otherwise stated, Publisher grants you a non-exclusive, non-transferable, temporarily and regionally unlimited license to use the Software Product exclusively for private purposes. You may install, access, and run a single copy of the Software Product on a single personal computer for your personal, non-commercial, non-profit use. The intellectual property rights remain the sole property of the respective Product developer(s) and owner(s), and you are not gaining any rights, titles or interests in the provided software or supplied content. The product is sold as a single user licence.  A single copy may be made for backup purposes only.

(2) No Commercial Use; Restrictions. The use of the Software Product is permitted exclusively for the customer's own, non-commercial use. Passing on or publishing the software, partial contents as well as software keys is prohibited. You may not sell, resell, license, rent, lease, lend, or otherwise transfer for value, the use of or installation of the Software Product. You may not redistribute the Software Product in any form. The Software Product may not be modified, reverse-engineered, or de-compiled in any manner through current or future available technologies. You may not authorize any other user to operate the Software Product using your credentials. This License permits you to install the Software Product on no more than one computer system, an you may make copies of the Software Product for backup purposes only. You may not rent, lease, sub-license, loan, translate, merge, adapt, vary, alter or modify, the whole or any part of the Software Product nor permit the Software Product or any part of it to be combined with, or become incorporated in, any other programs. You may not use the Software Product for any purpose that is unlawful, prohibited by this EULA, or in any way interferes or attempts to interfere with the proper working of the Software Product. Failure to comply with any of the terms will be considered a material breach of this Agreement.

(3) Reverse Engineering. You may not disassemble or reverse engineer any part of the supplied software Products. All rights in the software are owned by the developer and author of the software.

(4) No future updates. You understand that any obligation arising from the purchase contract is satisfied with the provision of the products and, in particular, there is no right to free updates or future versions of the purchased Product. The product is provided "as is", however Publisher will provide provision of support services in relation to the operation, installation or remedy of issues arising to the use of the product. However, you acknowledge that the product has not been developed to meet your individual requirements. 

(5) Coypright. All title and copyrights in and to the original created components of the Software Product and the accompanying documentation materials are owned by the developer of the Product or its suppliers. All title and intellectual property rights in and to additional third party libraries and content which may be accessed through use of the Product is the property of the respective content owner and may be protected by applicable copyright or other intellectual property laws and treaties. This EULA grants you no rights to use such content. You acknowledge that all intellectual property rights in and to the original created components of the Product (including but not limited to any images, photographs, animations, video, audio, music, and text incorporated into the Product), and any copies of the Software Product are owned by the respective developer(s), creator(s) or their third party suppliers. 

(6) Disclaimer. The Publisher will not be liable for any general, special, incidental or consequential damages including, but not limited to, loss of production, loss of profits, loss of revenue, loss of data, or any other business or economic disadvantage suffered by the User arising out of the use or failure to use the Software Product. The Publisher does not warrant that use of the Software Product will be uninterrupted or error-free. The User accepts that software in general is prone to bugs and flaws within an acceptable level as determined in the industry. 

(7) Warranties. Publisher warrants that the product will, when properly used on an operating system for which it was designed, perform substantially in accordance with the functions described in the documentation.

(8) Breach of License. Publisher has the right to terminate this License Agreement and your right to use the supplied content upon any material breach by you. In such a case, you agree to return, delete and dispose of all copies of the supplied content upon termination of the License including backup copies. Upon termination of this EULA for any reason all rights granted to you under this EULA shall cease; you must cease all activities authorised by this EULA; and you must immediately delete or remove the product from all computer equipment in your possession and immediately destroy or return to us (at our option) all copies of the product then in your possession, custody or control and, in the case of destruction, certify to Publisher that you have done so.

(8) Term. The term of this Agreement will begin on Acceptance and is perpetual. Acceptance is when you purchase and access or use the Software Product. 

(10) Misc. This Agreement can only be modified in writing signed by both the Publisher and the User. If any term, covenant, condition or provision of this Agreement is held by a court of competent jurisdiction to be invalid, void or unenforceable, it is the parties' intent that such provision be reduced in scope by the court only to the extent deemed necessary by that court to render the provision reasonable and enforceable and the remainder of the provisions of this Agreement will in no way be affected, impaired or invalidated as a result. This Agreement contains the entire agreement between the parties.

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